add project

master
ZGGSONG 3 years ago
commit dcf52cead7

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.gitignore vendored

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##
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# Introduction
```
.
├── TCPServer
│  
└── TCPClient
```

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31702.278
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TRI_TCP_Client", "TRI_TCP_Client\TRI_TCP_Client.csproj", "{BCDB912C-2008-4FA5-A959-0C8FC863C2EB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BCDB912C-2008-4FA5-A959-0C8FC863C2EB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BCDB912C-2008-4FA5-A959-0C8FC863C2EB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BCDB912C-2008-4FA5-A959-0C8FC863C2EB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BCDB912C-2008-4FA5-A959-0C8FC863C2EB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4632BEDB-AE68-46BB-9701-B8EC34BB48E2}
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
</configuration>

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using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Sockets;
using System.Threading;
using TRI_TCP_Client.Log;
namespace TRI_TCP_Client
{
#region 文件系统监控
public class FileChange
{
private static Socket socketClient = Client.conn();
public static void onFileChange(string path)
{
using var watcher = new FileSystemWatcher(path);
watcher.NotifyFilter = NotifyFilters.Attributes
| NotifyFilters.CreationTime
| NotifyFilters.DirectoryName
| NotifyFilters.FileName
| NotifyFilters.LastAccess
| NotifyFilters.LastWrite
| NotifyFilters.Security
| NotifyFilters.Size;
watcher.Changed += OnChanged;
watcher.Created += OnCreated;
watcher.Deleted += OnDeleted;
watcher.Renamed += OnRenamed;
watcher.Error += OnError;
watcher.Filter = "*.*";
watcher.IncludeSubdirectories = true;
watcher.EnableRaisingEvents = true;
Console.WriteLine("Press enter to exit.");
Console.ReadLine();
}
private static void OnChanged(object sender, FileSystemEventArgs e)
{
if (e.ChangeType != WatcherChangeTypes.Changed)
{
return;
}
Console.WriteLine($"Changed: {e.FullPath}");
}
private static void OnCreated(object sender, FileSystemEventArgs e)
{
string res = Net.TCPSend(socketClient, e.FullPath, 512, 1);
Console.WriteLine($"Created: {e.FullPath}" + res + Path.GetFileName(e.FullPath));
}
private static void OnDeleted(object sender, FileSystemEventArgs e) =>
Console.WriteLine($"Deleted: {e.FullPath}");
private static void OnRenamed(object sender, RenamedEventArgs e)
{
Console.WriteLine($"Renamed:");
Console.WriteLine($" Old: {e.OldFullPath}");
Console.WriteLine($" New: {e.FullPath}");
}
private static void OnError(object sender, ErrorEventArgs e) =>
PrintException(e.GetException());
private static void PrintException(Exception? ex)
{
if (ex != null)
{
Console.WriteLine($"Message: {ex.Message}");
Console.WriteLine("Stacktrace:");
Console.WriteLine(ex.StackTrace);
Console.WriteLine();
PrintException(ex.InnerException);
}
}
}
#endregion
}

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using System;
using System.Net;
using System.Net.Sockets;
using System.IO;
using System.Text;
namespace TRI_TCP_Client
{
/// <summary>
/// Net : 提供静态方法,对常用的网络操作进行封装
/// </summary>
public sealed class Net
{
private Net() { }
/// <summary>
/// 向远程主机发送数据
/// </summary>
/// <param name="socket">要发送数据且已经连接到远程主机的 Socket</param>
/// <param name="buffer">待发送的数据</param>
/// <param name="outTime">发送数据的超时时间,以秒为单位,可以精确到微秒</param>
/// <returns>0:发送数据成功;-1:超时;-2:发送数据出现错误;-3:发送数据时出现异常</returns>
/// <remarks >
/// 当 outTime 指定为-1时将一直等待直到有数据需要发送
/// </remarks>
public static int SendData(Socket socket, byte[] buffer, int outTime)
{
if (socket == null || socket.Connected == false)
{
throw new ArgumentException("参数socket 为null或者未连接到远程计算机");
}
if (buffer == null || buffer.Length == 0)
{
throw new ArgumentException("参数buffer 为null ,或者长度为 0");
}
int flag = 0;
try
{
int left = buffer.Length;
int sndLen = 0;
while (true)
{
if ((socket.Poll(outTime * 100, SelectMode.SelectWrite) == true))
{ // 收集了足够多的传出数据后开始发送
sndLen = socket.Send(buffer, sndLen, left, SocketFlags.None);
left -= sndLen;
if (left == 0)
{ // 数据已经全部发送
flag = 0;
break;
}
else
{
if (sndLen > 0)
{ // 数据部分已经被发送
continue;
}
else
{ // 发送数据发生错误
flag = -2;
break;
}
}
}
else
{ // 超时退出
flag = -1;
break;
}
}
}
catch (SocketException)
{
flag = -3;
}
return flag;
}
/// <summary>
/// 向远程主机发送文件
/// </summary>
/// <param name="socket" >要发送数据且已经连接到远程主机的 socket</param>
/// <param name="filePath">待发送的文件</param>
/// <param name="maxBufferLength">文件发送时的缓冲区大小</param>
/// <param name="outTime">发送缓冲区中的数据的超时时间</param>
/// <returns>0:发送文件成功;-1:超时;-2:发送文件出现错误;-3:发送文件出现异常;-4:读取待发送文件发生错误</returns>
/// <remarks >
/// 当 outTime 指定为-1时将一直等待直到有数据需要发送
/// </remarks>
public static int SendFile(Socket socket, string filePath, int maxBufferLength, int outTime)
{
if (filePath == null || maxBufferLength <= 0)
{
throw new ArgumentException("待发送的文件名称为空或发送缓冲区的大小设置不正确.");
}
int flag = 0;
try
{
FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read);
long fileLen = fs.Length; // 文件长度
long leftLen = fileLen; // 未读取部分
int readLen = 0; // 已读取部分
byte[] buffer = null;
if (fileLen <= maxBufferLength)
{ //文件可以一次读取(+1指代结束标识符)
buffer = new byte[fileLen + 1];
readLen = fs.Read(buffer, 0, (int)(fileLen + 1));
buffer[fileLen] = (byte)'`';
flag = SendData(socket, buffer, outTime);
}
else
{
//循环读取文件,并发送
while (leftLen != 0)
{
if (leftLen < maxBufferLength)
{
buffer = new byte[leftLen];
readLen = fs.Read(buffer, 0, Convert.ToInt32(leftLen));
}
else
{
buffer = new byte[maxBufferLength];
readLen = fs.Read(buffer, 0, maxBufferLength);
}
if ((flag = SendData(socket, buffer, outTime)) < 0)
{
break;
}
leftLen -= readLen;
}
//在结尾带上结束标识符: "`"
SendData(socket, System.Text.Encoding.Default.GetBytes("`"), outTime);
}
fs.Flush();
fs.Close();
}
catch (IOException)
{
//读取待发送文件发生错误
flag = -4;
}
return flag;
}
/// <summary>
/// 使用TCP发送文件
/// </summary>
/// <param name="socket"></param>
/// <param name="path"></param>
/// <param name="bufsize"></param>
/// <param name="outTime"></param>
public static string TCPSend(Socket socket, string path, int maxBufferLength, int outTime)
{
string res = null;
int _flag;
//先发送一个标记:"1000"标记为传文件
//D:\KSATProjects\2021-10-ASM\settings\SPI\Lanto_HTTP.INI
string eqpName = System.Text.RegularExpressions.Regex.IsMatch(path, "AOI") ? "AOI" : "SPI";
string _filename = Path.GetFileName(path);
_flag = Net.SendData(socket, Encoding.Default.GetBytes("1000&" + eqpName + "&" + _filename), outTime);
Console.WriteLine(_flag + " 文件发送 " + DateTime.Now.ToString("yyyy:MM:dd HH:mm:ss:ff"));
try
{
if (Net.SendFile(socket, path, maxBufferLength, outTime) != 0)
{
if (Net.SendFile(socket, path, maxBufferLength, outTime) != 0)
{
res = "发送失败";
}
else
{
res = "重发成功";
}
}
else
{
res = "发送成功";
}
}
catch (Exception ex)
{
res ="[ERR]" + ex.Message.ToString();
}
return res;
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("TRI_TCP_Client")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TRI_TCP_Client")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("bcdb912c-2008-4fa5-a959-0c8fc863c2eb")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using TRI_TCP_Client.Log;
namespace TRI_TCP_Client
{
#region 心跳包
public class Ping
{
private int flag;
private Socket pingsocket;
public Ping(Socket so)
{
pingsocket = so;
}
public void PingProc()
{
byte[] _buf = new byte[4];
//发送心跳包
while (true)
{
try
{
Thread.Sleep(3000);
flag = Net.SendData(pingsocket, Encoding.Default.GetBytes("1001"), 1);
Console.WriteLine(flag + " 心跳信号 " + DateTime.Now.ToString("yyyy:MM:dd HH:mm:ss:fff"));
//接受心跳放置在接受文件线程
//if (pingsocket.Receive(_buf, 0, 4, SocketFlags.None) > 0)
//{
// string recv = Encoding.Default.GetString(_buf);
// Console.WriteLine(recv + " 接收消息 " + DateTime.Now.ToString("yyyy:MM:dd HH:mm:ss:fff"));
//}
}
catch
{
Console.WriteLine("服务端: " + pingsocket.RemoteEndPoint + "掉线了");
break;
}
}
}
}
#endregion
public class Client
{
//服务端IP
private static string Ip = "172.17.208.203";
//TCP端口
private static string Port = "5001";
#region TCP连接
/// <summary>
/// 创建TCP客户端连接
/// </summary>
/// <returns>返回TCP套接字</returns>
/// <remarks>
/// 创建连接的同时发送心跳包
/// </remarks>
public static Socket conn()
{
IPAddress ipaddress = IPAddress.Parse(Ip);
IPEndPoint endpoint = new IPEndPoint(ipaddress, int.Parse(Port));
//创建服务端负责监听的套接字参数使用IPV4协议使用流式连接使用TCO协议传输数据
Socket socketClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
socketClient.Connect(endpoint);
if (socketClient.Connected)
{
//创建通信线程
ParameterizedThreadStart pts = new ParameterizedThreadStart(RecMsg);
Thread thradRecMsg = new Thread(pts);
thradRecMsg.IsBackground = true;
thradRecMsg.Start(socketClient);
Console.WriteLine(socketClient.RemoteEndPoint.ToString() + "连接成功");
}
// 开启心跳线程
Ping ping = new Ping(socketClient);
Thread t = new Thread(new ThreadStart(ping.PingProc));
t.IsBackground = true;
t.Start();
return socketClient;
}
#endregion
/// <summary>
/// 接收消息
/// </summary>
/// <param name="socketClientPara"></param>
private static void RecMsg(object socketClientPara)
{
Socket socketClient = socketClientPara as Socket;
while (true)
{
//定义一个接受用的缓存区100M字节数组
//byte[] arrMsgRec = new byte[1024 * 1024 * 100];
//将接收到的数据存入arrMsgRec数组,并返回真正接受到的数据的长度
if (socketClient.Connected)
{
try
{
//因为终端每次发送文件的最大缓冲区是512字节所以每次接收也是定义为512字节
byte[] _buf = new byte[25];
byte[] buffer = new byte[512];
int size = 0;
long len = 0;
string fileSavePath = @"D:\ClientDir";//获得用户保存文件的路径
if (!Directory.Exists(fileSavePath))
{
Directory.CreateDirectory(fileSavePath);
}
//有文件发送才创建新文件
if (socketClient.Receive(_buf, 0, 25, SocketFlags.None) > 0)
{
//string recv = Encoding.Default.GetString(_buf);
Console.WriteLine(socketClient.RemoteEndPoint + " 接收消息: " + DateTime.Now.ToString("yyyy:MM:dd HH:mm:ss:fff"));
string res = Encoding.Default.GetString(_buf);
string[] str = Regex.Split(res, "(&)");
if (str[0] == "1000")
{
string fileName = fileSavePath + "\\" + str[2] + "\\" + str[4].TrimEnd('\0');
//创建文件流,然后让文件流来根据路径创建一个文件
FileStream fs = new FileStream(fileName, FileMode.OpenOrCreate, FileAccess.Write);
//从终端不停的接受数据然后写入文件里面只到接受到的数据为0为止则中断连接
DateTime oTimeBegin = DateTime.Now;
while ((size = socketClient.Receive(buffer, 0, buffer.Length, SocketFlags.None)) > 0)
{
string flag = Encoding.Default.GetString(buffer, size - 1, 1);
if (flag.Equals("`"))
{
fs.Write(buffer, 0, size - 1);
len += size;
break;
}
else
{
fs.Write(buffer, 0, size);
len += size;
}
}
DateTime oTimeEnd = DateTime.Now;
TimeSpan oTime = oTimeEnd.Subtract(oTimeBegin);
fs.Flush();
fs.Close();
len -= 1;
Console.WriteLine("文件保存成功:" + fileName);
string store = (len / 1024.0) > 1.0 ? (len / 1024.0) + "kb" : len + "字节";
Console.WriteLine("接收文件用时:" + oTime.ToString() + ",文件大小:" + store);
}
}
}
catch
{
break;
}
}
}
}
public static void Main()
{
try
{
//连接
conn();
//FileChange.onFileChange(Path);
}
catch (Exception ex)
{
Console.WriteLine("连接服务器出错: " + ex.Message.ToString());
}
Console.ReadKey();
}
}
#region 弃用
public class Run
{
private static Socket socketClient = Client.conn();
public static void test()
{
using var watcher = new FileSystemWatcher(@"D:\ClientDir");
watcher.NotifyFilter = NotifyFilters.Attributes
| NotifyFilters.CreationTime
| NotifyFilters.DirectoryName
| NotifyFilters.FileName
| NotifyFilters.LastAccess
| NotifyFilters.LastWrite
| NotifyFilters.Security
| NotifyFilters.Size;
watcher.Changed += OnChanged;
watcher.Created += OnCreated;
watcher.Deleted += OnDeleted;
watcher.Renamed += OnRenamed;
watcher.Error += OnError;
watcher.Filter = "*.ini";
watcher.IncludeSubdirectories = true;
watcher.EnableRaisingEvents = true;
Console.WriteLine("Press enter to exit.");
Console.ReadLine();
}
private static void OnChanged(object sender, FileSystemEventArgs e)
{
if (e.ChangeType != WatcherChangeTypes.Changed)
{
return;
}
Console.WriteLine($"Changed: {e.FullPath}");
}
private static void OnCreated(object sender, FileSystemEventArgs e)
{
int _flag;
//先发送一个标记:"1000"标记为传文件
_flag = Net.SendData(socketClient, System.Text.Encoding.Default.GetBytes("1000"), 1);
Console.WriteLine(_flag + " 文件发送 " + DateTime.Now.ToString("yyyy:MM:dd HH:mm:ss:ff"));
string value = $"Created: {e.FullPath}";
Logger.Instance.WriteLog(value, LogType.Information);
//Socket socketClient = _socket.conn();
try
{
int flag = Net.SendFile(socketClient, e.FullPath, 512, 1);
if (flag == 0)
{
Console.WriteLine("文件发送成功");
}
else
{
Console.WriteLine("文件发送失败, flag=" + flag);
int flag2 = Net.SendFile(socketClient, e.FullPath, 512, 1);
if (flag2 == 0)
{
Console.WriteLine("文件重传成功");
}
else
{
Console.WriteLine("文件重传失败, flag=" + flag);
}
}
}
catch (Exception ex)
{
Console.WriteLine("[ERR]" + ex.Message.ToString());
Logger.Instance.WriteException(ex);
}
finally
{
//socketClient.Close();
//Console.WriteLine("连接关闭");
//Logger.Instance.WriteLog("关闭连接", LogType.All);
}
Console.WriteLine(value);
Logger.Instance.WriteLog("end", LogType.Information);
}
private static void OnDeleted(object sender, FileSystemEventArgs e) =>
Console.WriteLine($"Deleted: {e.FullPath}");
private static void OnRenamed(object sender, RenamedEventArgs e)
{
Console.WriteLine($"Renamed:");
Console.WriteLine($" Old: {e.OldFullPath}");
Console.WriteLine($" New: {e.FullPath}");
}
private static void OnError(object sender, ErrorEventArgs e) =>
PrintException(e.GetException());
private static void PrintException(Exception? ex)
{
if (ex != null)
{
Console.WriteLine($"Message: {ex.Message}");
Console.WriteLine("Stacktrace:");
Console.WriteLine(ex.StackTrace);
Console.WriteLine();
PrintException(ex.InnerException);
}
}
}
#endregion
}

@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{BCDB912C-2008-4FA5-A959-0C8FC863C2EB}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>TRI_TCP_Client</RootNamespace>
<AssemblyName>TRI_TCP_Client</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="FileChange.cs" />
<Compile Include="Log\LoggerEnum.cs" />
<Compile Include="Log\Logger.cs" />
<Compile Include="Net.cs" />
<Compile Include="Run.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

@ -0,0 +1,25 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31702.278
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TRI_TCP_Server", "TRI_TCP_Server\TRI_TCP_Server.csproj", "{7E709BF8-6665-405A-ABFC-CB5B49C62DB0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7E709BF8-6665-405A-ABFC-CB5B49C62DB0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7E709BF8-6665-405A-ABFC-CB5B49C62DB0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7E709BF8-6665-405A-ABFC-CB5B49C62DB0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7E709BF8-6665-405A-ABFC-CB5B49C62DB0}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {D16315A8-E4EB-4CEB-BEA1-2EB0BE06AE18}
EndGlobalSection
EndGlobal

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
</configuration>

@ -0,0 +1,277 @@
using System;
using System.Net;
using System.Net.Sockets;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
namespace TRI_TCP_Server
{
/// <summary>
/// Net : 提供静态方法,对常用的网络操作进行封装
/// </summary>
public sealed class Net
{
private Net() { }
/// <summary>
/// 向远程主机发送数据
/// </summary>
/// <param name="socket">要发送数据且已经连接到远程主机的 Socket</param>
/// <param name="buffer">待发送的数据</param>
/// <param name="outTime">发送数据的超时时间,以秒为单位,可以精确到微秒</param>
/// <returns>0:发送数据成功;-1:超时;-2:发送数据出现错误;-3:发送数据时出现异常</returns>
/// <remarks >
/// 当 outTime 指定为-1时将一直等待直到有数据需要发送
/// </remarks>
public static int SendData(Socket socket, byte[] buffer, int outTime)
{
if (socket == null || socket.Connected == false)
{
throw new ArgumentException("参数socket 为null或者未连接到远程计算机");
}
if (buffer == null || buffer.Length == 0)
{
throw new ArgumentException("参数buffer 为null ,或者长度为 0");
}
int flag = 0;
try
{
int left = buffer.Length;
int sndLen = 0;
while (true)
{
if ((socket.Poll(outTime * 100, SelectMode.SelectWrite) == true))
{ // 收集了足够多的传出数据后开始发送
sndLen = socket.Send(buffer, sndLen, left, SocketFlags.None);
left -= sndLen;
if (left == 0)
{ // 数据已经全部发送
flag = 0;
break;
}
else
{
if (sndLen > 0)
{ // 数据部分已经被发送
continue;
}
else
{ // 发送数据发生错误
flag = -2;
break;
}
}
}
else
{ // 超时退出
flag = -1;
break;
}
}
}
catch (SocketException)
{
flag = -3;
}
return flag;
}
/// <summary>
/// 向远程主机发送文件
/// </summary>
/// <param name="socket" >要发送数据且已经连接到远程主机的 socket</param>
/// <param name="fileName">待发送的文件名称</param>
/// <param name="maxBufferLength">文件发送时的缓冲区大小</param>
/// <param name="outTime">发送缓冲区中的数据的超时时间</param>
/// <returns>0:发送文件成功;-1:超时;-2:发送文件出现错误;-3:发送文件出现异常;-4:读取待发送文件发生错误</returns>
/// <remarks >
/// 当 outTime 指定为-1时将一直等待直到有数据需要发送
/// </remarks>
public static int SendFile(Socket socket, string fileName, int maxBufferLength, int outTime)
{
if (fileName == null || maxBufferLength <= 0)
{
throw new ArgumentException("待发送的文件名称为空或发送缓冲区的大小设置不正确.");
}
int flag = 0;
try
{
FileStream fs = new FileStream(fileName, FileMode.Open, FileAccess.Read);
long fileLen = fs.Length; // 文件长度
long leftLen = fileLen; // 未读取部分
int readLen = 0; // 已读取部分
byte[] buffer = null;
if (fileLen <= maxBufferLength)
{ //文件可以一次读取(+1指代结束标识符)
buffer = new byte[fileLen + 1];
readLen = fs.Read(buffer, 0, (int)(fileLen + 1));
buffer[fileLen] = (byte)'`';
flag = SendData(socket, buffer, outTime);
}
else
{
//循环读取文件,并发送
while (leftLen != 0)
{
if (leftLen < maxBufferLength)
{
buffer = new byte[leftLen];
readLen = fs.Read(buffer, 0, Convert.ToInt32(leftLen));
}
else
{
buffer = new byte[maxBufferLength];
readLen = fs.Read(buffer, 0, maxBufferLength);
}
if ((flag = SendData(socket, buffer, outTime)) < 0)
{
break;
}
leftLen -= readLen;
}
//在结尾带上结束标识符: "`"
SendData(socket, System.Text.Encoding.Default.GetBytes("`"), outTime);
}
fs.Flush();
fs.Close();
}
catch (IOException)
{
//读取待发送文件发生错误
flag = -4;
}
return flag;
}
/// <summary>
/// 使用TCP发送文件
/// </summary>
/// <param name="socket"></param>
/// <param name="path"></param>
/// <param name="bufsize"></param>
/// <param name="outTime"></param>
public static string TCPSend(Socket socket, string path, int maxBufferLength, int outTime)
{
string res = null;
int _flag;
//先发送一个标记:"1000"标记为传文件
//D:\KSATProjects\2021-10-ASM\settings\SPI\Lanto_HTTP.INI
string eqpName = System.Text.RegularExpressions.Regex.IsMatch(path, "AOI") ? "AOI" : "SPI";
string _filename = Path.GetFileName(path);
_flag = Net.SendData(socket, Encoding.Default.GetBytes("1000&" + eqpName + "&" + _filename), outTime);
Console.WriteLine(_flag + " 文件发送 " + DateTime.Now.ToString("yyyy:MM:dd HH:mm:ss:ff"));
try
{
if (Net.SendFile(socket, path, maxBufferLength, outTime) != 0)
{
if (Net.SendFile(socket, path, maxBufferLength, outTime) != 0)
{
res = "发送失败";
}
else
{
res = "重发成功";
}
}
else
{
res = "发送成功";
}
}
catch (Exception ex)
{
res = "[ERR]" + ex.Message.ToString();
}
return res;
}
/// <summary>
/// 接收消息
/// </summary>
/// <param name="socketClientPara"></param>
private static void RecMsg(object socketClientPara)
{
Socket socketClient = socketClientPara as Socket;
while (true)
{
//定义一个接受用的缓存区100M字节数组
//byte[] arrMsgRec = new byte[1024 * 1024 * 100];
//将接收到的数据存入arrMsgRec数组,并返回真正接受到的数据的长度
if (socketClient.Connected)
{
try
{
//因为终端每次发送文件的最大缓冲区是512字节所以每次接收也是定义为512字节
byte[] _buf = new byte[25];
byte[] buffer = new byte[512];
int size = 0;
long len = 0;
string fileSavePath = @"D:\ServerDir";//获得用户保存文件的路径
if (!Directory.Exists(fileSavePath))
{
Directory.CreateDirectory(fileSavePath);
}
//有文件发送才创建新文件
if (socketClient.Receive(_buf, 0, 25, SocketFlags.None) > 0)
{
//string recv = Encoding.Default.GetString(_buf);
//Console.WriteLine(socketClient.RemoteEndPoint + " 接收消息: " + DateTime.Now.ToString("yyyy:MM:dd HH:mm:ss:fff"));
string res = Encoding.Default.GetString(_buf);
string[] str = Regex.Split(res, "(&)");
if (str[0] == "1000")
{
string fileName = fileSavePath + "\\" + str[2] + "\\" + str[4].TrimEnd('\0');
//创建文件流,然后让文件流来根据路径创建一个文件
FileStream fs = new FileStream(fileName, FileMode.OpenOrCreate, FileAccess.Write);
//从终端不停的接受数据然后写入文件里面只到接受到的数据为0为止则中断连接
DateTime oTimeBegin = DateTime.Now;
while ((size = socketClient.Receive(buffer, 0, buffer.Length, SocketFlags.None)) > 0)
{
string flag = Encoding.Default.GetString(buffer, size - 1, 1);
if (flag.Equals("`"))
{
fs.Write(buffer, 0, size - 1);
len += size;
break;
}
else
{
fs.Write(buffer, 0, size);
len += size;
}
}
DateTime oTimeEnd = DateTime.Now;
TimeSpan oTime = oTimeEnd.Subtract(oTimeBegin);
fs.Flush();
fs.Close();
len -= 1;
Console.WriteLine("文件保存成功:" + fileName);
string store = (len / 1024.0) > 1.0 ? (len / 1024.0) + "kb" : len + "字节";
Console.WriteLine("接收文件用时:" + oTime.ToString() + ",文件大小:" + store);
//Console.WriteLine(socketClient.RemoteEndPoint + "断开连接");
//dict.Remove(socketClient.RemoteEndPoint.ToString());
//socketClient.Close();
}
else if (str[0].TrimEnd('\0') == "1001")
{
Net.SendData(socketClient, Encoding.Default.GetBytes("1001"), 1);
}
}
}
catch
{
}
}
}
}
}
}

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("TRI_TCP_Server")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TRI_TCP_Server")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("7e709bf8-6665-405a-abfc-cb5b49c62db0")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

@ -0,0 +1,199 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Net.Sockets;
using System.Net;
using System.IO;
using System.Text.RegularExpressions;
namespace TRI_TCP_Server
{
public class Run
{
//绑定本地IP
private static string Ip = "172.17.208.203";
//绑定端口
private static string Port = "5001";
public static void Main(string[] args)
{
try
{
BeginListening(Ip, Port);
}
catch (Exception ex)
{
Console.WriteLine("监听服务器出错: " + ex.Message.ToString());
}
Console.ReadKey();
}
private static Dictionary<string, Socket> dict = new Dictionary<string, Socket>();
private static Thread threadWatch = null;
private static Socket socketWatch = null;
/// <summary>
/// 开始监听
/// </summary>
/// <param name="localIp"></param>
/// <param name="localPort"></param>
public static void BeginListening(string localIp, string localPort)
{
//创建服务端负责监听的套接字参数使用IPV4协议使用流式连接使用Tcp协议传输数据
socketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//获取Ip地址对象
IPAddress address = IPAddress.Parse(localIp);
//创建包含Ip和port的网络节点对象
IPEndPoint endpoint = new IPEndPoint(address, int.Parse(localPort));
//将负责监听的套接字绑定到唯一的Ip和端口上
socketWatch.Bind(endpoint);
//设置监听队列的长度
socketWatch.Listen(10);
//创建负责监听的线程,并传入监听方法
threadWatch = new Thread(WatchConnecting);
threadWatch.IsBackground = true;//设置为后台线程
threadWatch.Start();//开始线程
//ShowMgs("服务器启动监听成功");
Console.WriteLine("服务器启动监听成功");
}
/// <summary>
/// 连接客户端
/// </summary>
private static void WatchConnecting()
{
while (true)
{
//开始监听 客户端连接请求注意Accept方法会阻断当前的线程
Socket connection = socketWatch.Accept();
if (connection.Connected)
{
//将与客户端通信的套接字对象connection添加到键值对集合中并以客户端Ip做为健
dict.Add(connection.RemoteEndPoint.ToString(), connection);
//创建通信线程
ParameterizedThreadStart pts = new ParameterizedThreadStart(RecMsg);
Thread thradRecMsg = new Thread(pts);
thradRecMsg.IsBackground = true;
thradRecMsg.Start(connection);
Console.WriteLine("客户端连接成功" + connection.RemoteEndPoint.ToString());
ParameterizedThreadStart pts1 = new ParameterizedThreadStart(test);
Thread thread1 = new Thread(pts1);
thread1.Start(connection);
}
}
}
private static void test(object socketPara)
{
Socket socket = socketPara as Socket;
while (true)
{
Console.WriteLine("请输入回车");
Console.ReadLine();
Net.TCPSend(socket, @"D:\KSATProjects\2021-10-ASM\settings\SPI\Lanto_HTTP.INI", 512, 1);
Console.WriteLine("发送成功");
}
}
/// <summary>
/// 接收消息
/// </summary>
/// <param name="socketClientPara"></param>
private static void RecMsg(object socketClientPara)
{
Socket socketClient = socketClientPara as Socket;
while (true)
{
//定义一个接受用的缓存区100M字节数组
//byte[] arrMsgRec = new byte[1024 * 1024 * 100];
//将接收到的数据存入arrMsgRec数组,并返回真正接受到的数据的长度
if (socketClient.Connected)
{
try
{
//因为终端每次发送文件的最大缓冲区是512字节所以每次接收也是定义为512字节
byte[] _buf = new byte[25];
byte[] buffer = new byte[512];
int size = 0;
long len = 0;
string fileSavePath = @"D:\ServerDir";//获得用户保存文件的路径
if (!Directory.Exists(fileSavePath))
{
Directory.CreateDirectory(fileSavePath);
}
//有文件发送才创建新文件
if (socketClient.Receive(_buf, 0, 25, SocketFlags.None) > 0)
{
//string recv = Encoding.Default.GetString(_buf);
//Console.WriteLine(socketClient.RemoteEndPoint + " 接收消息: " + DateTime.Now.ToString("yyyy:MM:dd HH:mm:ss:fff"));
string res = Encoding.Default.GetString(_buf);
string[] str = Regex.Split(res, "(&)");
if (str[0] == "1000")
{
string fileName = fileSavePath + "\\" + str[2] + "\\" + str[4].TrimEnd('\0');
//创建文件流,然后让文件流来根据路径创建一个文件
FileStream fs = new FileStream(fileName, FileMode.OpenOrCreate, FileAccess.Write);
//从终端不停的接受数据然后写入文件里面只到接受到的数据为0为止则中断连接
DateTime oTimeBegin = DateTime.Now;
while ((size = socketClient.Receive(buffer, 0, buffer.Length, SocketFlags.None)) > 0)
{
string flag = Encoding.Default.GetString(buffer, size - 1, 1);
if (flag.Equals("`"))
{
fs.Write(buffer, 0, size - 1);
len += size;
break;
}
else
{
fs.Write(buffer, 0, size);
len += size;
}
}
DateTime oTimeEnd = DateTime.Now;
TimeSpan oTime = oTimeEnd.Subtract(oTimeBegin);
fs.Flush();
fs.Close();
len -= 1;
Console.WriteLine("文件保存成功:" + fileName);
string store = (len / 1024.0) > 1.0 ? (len / 1024.0) + "kb" : len + "字节";
Console.WriteLine("接收文件用时:" + oTime.ToString() + ",文件大小:" + store);
//Console.WriteLine(socketClient.RemoteEndPoint + "断开连接");
//dict.Remove(socketClient.RemoteEndPoint.ToString());
//socketClient.Close();
}
else if (str[0].TrimEnd('\0') == "1001")
{
Net.SendData(socketClient, Encoding.Default.GetBytes("1001"), 1);
}
}
}
catch
{
Console.WriteLine(socketClient.RemoteEndPoint + "下线了");
dict.Remove(socketClient.RemoteEndPoint.ToString());
break;
}
}
}
}
/// <summary>
/// 关闭连接
/// </summary>
public static void CloseTcpSocket()
{
dict.Clear();
threadWatch.Abort();
socketWatch.Close();
Console.WriteLine("服务器关闭监听");
}
}
}

@ -0,0 +1,53 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7E709BF8-6665-405A-ABFC-CB5B49C62DB0}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>TRI_TCP_Server</RootNamespace>
<AssemblyName>TRI_TCP_Server</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Net.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Run.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
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