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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.IO;
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using System.Text;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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namespace TRI_TCP_Client
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{
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/// <summary>
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/// Net : 提供静态方法,对常用的网络操作进行封装
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/// </summary>
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public sealed class Net
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{
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private Net() { }
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/// <summary>
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/// 向远程主机发送数据
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/// </summary>
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/// <param name="socket">要发送数据且已经连接到远程主机的 Socket</param>
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/// <param name="buffer">待发送的数据</param>
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/// <param name="outTime">发送数据的超时时间,以秒为单位,可以精确到微秒</param>
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/// <returns>0:发送数据成功;-1:超时;-2:发送数据出现错误;-3:发送数据时出现异常</returns>
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/// <remarks >
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/// 当 outTime 指定为-1时,将一直等待直到有数据需要发送
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/// </remarks>
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public static int SendData(Socket socket, byte[] buffer, int outTime)
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{
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int flag = 0;
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if (socket == null || socket.Connected == false)
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{
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throw new ArgumentException("参数socket 为null,或者未连接到远程计算机");
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}
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if (buffer == null || buffer.Length == 0)
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{
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throw new ArgumentException("参数buffer 为null ,或者长度为 0");
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}
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try
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{
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int left = buffer.Length;
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int sndLen = 0;
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while (true)
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{
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if (socket.Poll(outTime * 100, SelectMode.SelectWrite) == true)
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{ // 收集了足够多的传出数据后开始发送
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sndLen = socket.Send(buffer, sndLen, left, SocketFlags.None);
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left -= sndLen;
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if (left == 0)
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{ // 数据已经全部发送
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flag = 0;
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break;
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}
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else
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{
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if (sndLen > 0)
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{ // 数据部分已经被发送
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continue;
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}
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else
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{ // 发送数据发生错误
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flag = -2;
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break;
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}
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}
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}
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else
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{ // 超时退出
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flag = -1;
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break;
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}
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}
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}
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catch (SocketException)
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{
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flag = -3;
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}
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return flag;
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}
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/// <summary>
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/// 向远程主机发送文件
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/// </summary>
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/// <param name="socket" >要发送数据且已经连接到远程主机的 socket</param>
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/// <param name="filePath">待发送的文件</param>
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/// <param name="maxBufferLength">文件发送时的缓冲区大小</param>
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/// <param name="outTime">发送缓冲区中的数据的超时时间</param>
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/// <returns>0:发送文件成功;-1:超时;-2:发送文件出现错误;-3:发送文件出现异常;-4:读取待发送文件发生错误</returns>
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/// <remarks >
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/// 当 outTime 指定为-1时,将一直等待直到有数据需要发送
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/// </remarks>
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public static int SendFile(Socket socket, string filePath, int maxBufferLength, int outTime)
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{
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if (filePath == null || maxBufferLength <= 0)
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{
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throw new ArgumentException("待发送的文件名称为空或发送缓冲区的大小设置不正确.");
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}
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int flag = 0;
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try
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{
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FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read);
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long fileLen = fs.Length; // 文件长度
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long leftLen = fileLen; // 未读取部分
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int readLen = 0; // 已读取部分
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byte[] buffer = null;
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if (fileLen <= maxBufferLength)
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{ //文件可以一次读取(+1指代结束标识符)
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buffer = new byte[fileLen + 1];
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readLen = fs.Read(buffer, 0, (int)(fileLen + 1));
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buffer[fileLen] = (byte)'`';
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flag = SendData(socket, buffer, outTime);
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}
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else
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{
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//循环读取文件,并发送
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while (leftLen != 0)
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{
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if (leftLen < maxBufferLength)
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{
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buffer = new byte[leftLen];
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readLen = fs.Read(buffer, 0, Convert.ToInt32(leftLen));
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}
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else
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{
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buffer = new byte[maxBufferLength];
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readLen = fs.Read(buffer, 0, maxBufferLength);
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}
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if ((flag = SendData(socket, buffer, outTime)) < 0)
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{
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break;
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}
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leftLen -= readLen;
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}
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//在结尾带上结束标识符: "`"
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SendData(socket, System.Text.Encoding.Default.GetBytes("`"), outTime);
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}
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fs.Flush();
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fs.Close();
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}
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catch (IOException)
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{
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//读取待发送文件发生错误
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flag = -4;
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}
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return flag;
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}
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/// <summary>
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/// 使用TCP发送文件
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/// </summary>
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/// <param name="socket"></param>
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/// <param name="path"></param>
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/// <param name="bufsize"></param>
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/// <param name="outTime"></param>
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public static string TCPSend(Socket socket, string path, int maxBufferLength, int outTime)
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{
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string res = "";
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string eqpName = "";
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int _flag;
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List<string> eqpNames = new List<string>();
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//TODO: 根据需求修改具体的设备名
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eqpNames.Add("2DAOI");
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eqpNames.Add("3DAOI");
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eqpNames.Add("SPI");
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foreach (string item in eqpNames)
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{
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if (System.Text.RegularExpressions.Regex.IsMatch(path, item))
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{
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eqpName = item; break;
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}
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}
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string _filename = Path.GetFileName(path);
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_flag = Net.SendData(socket, Encoding.Default.GetBytes("1000&" + eqpName + "&" + _filename), outTime);
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Console.WriteLine(_flag + " 文件发送 " + DateTime.Now.ToString("yyyy:MM:dd HH:mm:ss:ff"));
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try
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{
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if (Net.SendFile(socket, path, maxBufferLength, outTime) != 0)
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{
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if (Net.SendFile(socket, path, maxBufferLength, outTime) != 0)
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{
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res = "发送失败";
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}
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else
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{
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res = "重发成功";
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}
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}
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else
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{
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res = "发送成功";
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}
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}
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catch (Exception ex)
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{
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res = "[ERR]" + ex.Message.ToString();
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}
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return res;
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}
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/// <summary>
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/// 接收数据
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/// </summary>
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/// <param name="socket"></param>
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/// <param name="buffer">size=25</param>
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/// <returns>数据 or null</returns>
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public static string[] RecvData(Socket socket, byte[] buffer)
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{
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if (socket == null || socket.Connected == false)
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{
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throw new ArgumentException("参数socket 为null,或者未连接到远程计算机");
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}
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if (buffer == null || buffer.Length == 0)
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{
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throw new ArgumentException("参数buffer 为null ,或者长度为 0");
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}
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if (socket.Receive(buffer, 0, buffer.Length, SocketFlags.None) > 0)
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{
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string recv = Encoding.Default.GetString(buffer);
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string[] array = Regex.Split(recv, "(&)");
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return array;
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}
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return null;
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}
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/// <summary>
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/// 接收并在本地创建文件
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/// </summary>
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/// <param name="socket"></param>
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/// <param name="buffer"></param>
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/// <param name="path"></param>
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/// <returns>返回文件接收时间和大小</returns>
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public static string RecvFile(Socket socket, byte[] buffer, string path)
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{
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int size = 0;
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long len = 0;
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DateTime oTimeBegin = DateTime.Now;
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//创建文件流,然后让文件流来根据路径创建一个文件
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FileStream fs = new FileStream(path, FileMode.Create, FileAccess.Write);
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//从终端不停的接受数据,然后写入文件里面,只到接受到的数据为0为止,则中断连接
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while ((size = socket.Receive(buffer, 0, buffer.Length, SocketFlags.None)) > 0)
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{
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string flag = Encoding.Default.GetString(buffer, size - 1, 1);
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if (flag.Equals("`"))
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{
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fs.Write(buffer, 0, size - 1);
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len += size;
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break;
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}
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else
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{
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fs.Write(buffer, 0, size);
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len += size;
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}
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}
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DateTime oTimeEnd = DateTime.Now;
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TimeSpan oTime = oTimeEnd.Subtract(oTimeBegin);
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fs.Flush();
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fs.Close();
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len -= 1;//去除文件尾标记占据空间
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string store = (len / 1024.0) > 1.0 ? (len / 1024.0) + "kb" : len + "字节";
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return $"接收文件{path}用时: {oTime}, 文件大小:{store}";
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}
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}
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}
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